Archive for GCOM 402 - page 2

Working with Layers

Working with Layers

Most 3D scenes are comprised of a series of different 3D items. In Modo, we manipulate our 3D items in the Item List. During this week, we explore how to work with Items and how to effectively use the Item List when constructing complex scenes. By the end of our exploration, you’ll have a stronger understanding of how Modo interprets Items and their role in the larger 3D modeling production pipeline.

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Introduction to 3D Modeling

Introduction to 3D Modeling

Welcome to your first day of working inside of Modo 601. I know you’re going to find creating 3D models with this application a lot of fun. There are, however, a few small hurdles we must overcome before we can begin working within the application. Creating great 3D models is an experienced based art form, so lets jump and start exploring how to create 3D models in Modo.

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Welcome to GCOM 402

Welcome to GCOM 402

Welcome back to school and thank you for enrolling in GCOM 402- 3D Modeling and Rigging. I have some really amazing things planned for this class and I know you are as excited to be in this class as I am excited to teach it. Lets jump in and take a look at what we are going to be covering today!

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