This week, we are going to dive into the process of generating Sub-Division Surfaces in Modo. In order for us to take advantage of Sub-Division surfaces, we need to re-program our modeling brain a little bit and approach the initial modeling stage from a different direction. We’re going to use the same tools we have been using to create our models but add some new elements into the process that will help generate a higher-quality result. Lets start to examine how we can use Sub-Division surfaces in our 3D modeling pipeline and gain a better understanding of how they are constructed.